An app’s lifecycle is a cycle where an app starts, runs, and until it ends. This category contains the functions that can create the app’s entire lifecycle by executing necessary actions in situations when the app starts, runs, and ends.
This category contains the properties of an app where you can view the Space, maps, or user information or you can use the storage space.
This category contains the functions that can detect and execute various events based on what happens in a map, such as players typing specified words or attacking a specific object.
This category has the functions that set conditions, such as when players press a key designated by the script developer or arrive at a specific point, and operate when the condition is satisfied.
This category has functions that provide convenient techniques such as UI display, moving or kicking users, and playing sound.