A simple example that shows a sidebar app widget and closes it by clicking the X button.
To put an image in a widget, you need to base64 encode the image and wrap it in an img tag as shown in the example html code.
1) File
2) main.js
// Function that works when the sidebar app is touched (clicked).
App.onSidebarTouched.Add(function (p) {
p.tag.widget = p.showWidget("widget.html", "sidebar", 350, 350);
p.tag.widget.onMessage.Add(function (player, data) {
if (data.type == "close") {
player.showCenterLabel("Widget has been closed.");
player.tag.widget.destroy();
player.tag.widget = null;
}
});
});
// Function is called when the player enters
App.onJoinPlayer.Add(function (p) {
p.tag = {
widget: null,
};
});
// Function is called when the player exits
App.onLeavePlayer.Add(function (p) {
if (p.tag.widget) {
p.tag.widget.destroy();
p.tag.widget = null;
}
});